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	<title>GoGo Labs</title>
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	<link>http://gogolabs.net</link>
	<description>shake-it-up learning</description>
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		<title>A Rubric for Gamification of Learning?</title>
		<link>http://gogolabs.net/a-rubric-for-gamification-of-learning/</link>
		<comments>http://gogolabs.net/a-rubric-for-gamification-of-learning/#comments</comments>
		<pubDate>Wed, 15 May 2013 04:26:48 +0000</pubDate>
		<dc:creator>gogolabsadmin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://gogolabs.net/?p=714</guid>
		<description><![CDATA[Grace Windsheimer teaches Computer Applications Online at Columbia Gorge Community College in Oregon. Grace recently designed two new introductory computer applications courses in 3D GameLab, a quest-based learning platform that uses game mechanics likes quests, rewards, badges, and player cards to support personalized and mastery learning. Her school is a QM (Quality Matters) institution, so [...]]]></description>
			<content:encoded><![CDATA[<p>Grace Windsheimer teaches Computer Applications Online at Columbia Gorge Community College in Oregon. Grace recently designed two new introductory computer applications courses in <a href="http://3dgamelab.com" target="_blank">3D GameLab</a>, a quest-based learning platform that uses game mechanics likes quests, rewards, badges, and player cards to support personalized and mastery learning. Her school is a QM (<a href="https://www.qualitymatters.org/rubric" target="_blank">Quality Matters</a>) institution, so each new online course undergoes a review by trained QM reviewers at the school to ensure it meets standards for online learning.</p>
<p>Paula Ascher, Distance Learning and Instructional Technology Coordinator at the school was a reviewer on Grace&#8217;s course. As she reviewed the class using QMs rubric, she realized that there were aspects of quality &#8220;gamification&#8221; that weren&#8217;t present in the rubric, so she began to create some of those herself. This led to a larger discussion among EDUCAUSE&#8217;s Games &amp; Learning Constituent Group, including Deb Adair, from Quality Matters.</p>
<p>Take a look at Paula&#8217;s <a href="https://docs.google.com/a/gogolabs.net/spreadsheet/ccc?key=0AoEXWJZ7-LcEdHVqQm5TQ3pfQ0NHbDk1cENJWXF1N0E#gid=0" target="_blank">Gamification Rubric</a> in-progress, and let her know what you think!</p>
<p>For comments, you can reach Paula directly at PAscher@cgcc.cc.or.us<br />
To learn more about 3D GameLab: <a href="http://3dgamelab.com" target="_blank">http://3dgamelab.com</a></p>
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		<title>The Power of Quest-Based Learning</title>
		<link>http://gogolabs.net/the-power-of-quest-based-learning/</link>
		<comments>http://gogolabs.net/the-power-of-quest-based-learning/#comments</comments>
		<pubDate>Sun, 07 Apr 2013 17:57:50 +0000</pubDate>
		<dc:creator>gogolabsadmin</dc:creator>
				<category><![CDATA[3D GameLab]]></category>
		<category><![CDATA[Badges]]></category>
		<category><![CDATA[Game-Based Learning]]></category>
		<category><![CDATA[Quest-Based Learning]]></category>

		<guid isPermaLink="false">http://gogolabs.net/?p=691</guid>
		<description><![CDATA[This last week has been an interesting ride as we began working with director Brett Smith to create a series of videos that help define the features of 3D GameLab.  We had a lot of fun on the set where I learned Chris is not only an excellent teacher, speaker, and researcher, but he&#8217;s also [...]]]></description>
			<content:encoded><![CDATA[<p>This last week has been an interesting ride as we began working with director Brett Smith to create a series of videos that help define the features of <a href="http://3dgamelab.com" target="_blank">3D GameLab</a>.  We had a lot of <a href="http://lisadawley.wordpress.com/2013/03/26/fun-on-the-set/" target="_blank">fun on the set</a> where I learned Chris is not only an excellent teacher, speaker, and researcher, but he&#8217;s also a great actor!</p>
<p>Brett has worked with us in the past, and we are extremely thankful to have his talents as a Hollywood movie and game trailer producer.  Check out his <a href="http://player.vimeo.com/video/26889824?color=FFFFFF&amp;amp" target="_blank">show reel</a>, and you&#8217;ll see why Brett is perfect for helping us translate a cool educational experience into a videos that work for today&#8217;s educators.</p>
<p>Enjoy!</p>
<p><span style="text-align:center; display: block;"><a href="http://gogolabs.net/the-power-of-quest-based-learning/"><img src="http://img.youtube.com/vi/fwk0oCMWFzY/2.jpg" alt="" /></a></span><br />
<span style="text-align:center; display: block;"><a href="http://gogolabs.net/the-power-of-quest-based-learning/"><img src="http://img.youtube.com/vi/Kpk5W2hL9IU/2.jpg" alt="" /></a></span><br />
<span style="text-align:center; display: block;"><a href="http://gogolabs.net/the-power-of-quest-based-learning/"><img src="http://img.youtube.com/vi/cpK8-quGxTA/2.jpg" alt="" /></a></span></p>
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		<title>Fun on the Set</title>
		<link>http://gogolabs.net/fun-on-the-set/</link>
		<comments>http://gogolabs.net/fun-on-the-set/#comments</comments>
		<pubDate>Wed, 27 Mar 2013 01:51:58 +0000</pubDate>
		<dc:creator>gogolabsadmin</dc:creator>
				<category><![CDATA[3D GameLab]]></category>

		<guid isPermaLink="false">http://gogolabs.net/?p=665</guid>
		<description><![CDATA[We had a great shoot on the set of 3D GameLab yesterday, as we&#8217;re preparing informational videos to launch our new website. Many thanks to Tri-Digital Group for allowing us to use their awesome studio in Boise, and providing the talents of Tony Anderson to shoot the video.  Director Brett Smith did a fantastic job [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft  wp-image-667" style="margin-left: 7px; margin-right: 7px;" title="On the set of 3D GameLab" src="http://gogolabs.net/wp-content/uploads/2013/03/Screen-Shot-2013-03-26-at-7.21.49-PM-300x257.png" alt="" width="300" height="257" /></p>
<p>We had a great shoot on the set of <a href="http://3dgamelab.com" target="_blank">3D GameLab</a> yesterday, as we&#8217;re preparing informational videos to launch our new website.</p>
<p>Many thanks to <a href="http://tri-digitalgroup.com" target="_blank"><em>Tri-Digital Group</em></a> for allowing us to use their awesome studio in Boise, and providing the talents of Tony Anderson to shoot the video.  Director Brett Smith did a fantastic job leading the team through the day, and working on post-production.  We can&#8217;t wait to see the final videos!</p>
<p>Check out some outtakes of Dr. Chris.  Just for fun.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><iframe src="http://www.youtube.com/embed/j6nNVR-sL7U?rel=0" frameborder="0" width="560" height="315"></iframe></p>
<p>&nbsp;</p>
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		<title>Understanding Quest-Based Learning</title>
		<link>http://gogolabs.net/understanding-quest-based-learning/</link>
		<comments>http://gogolabs.net/understanding-quest-based-learning/#comments</comments>
		<pubDate>Sat, 16 Mar 2013 21:56:33 +0000</pubDate>
		<dc:creator>gogolabsadmin</dc:creator>
				<category><![CDATA[3D GameLab]]></category>
		<category><![CDATA[Quest-Based Learning]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://gogolabs.net/?p=634</guid>
		<description><![CDATA[My colleague, Chris Haskell, recently pulled together some of his research findings into a white paper on Understanding Quest-Based Learning (QBL) in the classroom. I thought the graphic comparing a traditional &#8220;gradebook&#8221; course to a quest-based course was interesting. The non-linear aspects of QBL do provide a mechanism for creating personalized learning pathways through curriculum. Our [...]]]></description>
			<content:encoded><![CDATA[<p>My colleague, Chris Haskell, recently pulled together some of his research findings into a white paper on <a href="http://issuu.com/loraevanouski/docs/qbl-whitepaper_haskell-final?mode=window">Understanding Quest-Based Learning </a>(QBL) in the classroom. I thought the graphic comparing a traditional &#8220;gradebook&#8221; course to a quest-based course was interesting. The non-linear aspects of QBL do provide a mechanism for creating personalized learning pathways through curriculum. Our current challenge is to keep drilling into the data to find out what variables promote a successful non-linear learning experience, and how we can better incorporate those into our designs. Enjoy!</p>
<p><a href="http://issuu.com/loraevanouski/docs/qbl-whitepaper_haskell-final?mode=window" target="_blank"><img class="alignleft size-full wp-image-1088" src="http://lisadawley.files.wordpress.com/2013/03/screen-shot-2013-03-16-at-3-51-53-pm.png" alt="Screen Shot 2013-03-16 at 3.51.53 PM" width="510" height="346" /></a></p>
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		<title>Spring Online Teacher Camp Around the Corner</title>
		<link>http://gogolabs.net/spring-online-teacher-camp-around-the-corner/</link>
		<comments>http://gogolabs.net/spring-online-teacher-camp-around-the-corner/#comments</comments>
		<pubDate>Sat, 16 Mar 2013 03:49:11 +0000</pubDate>
		<dc:creator>gogolabsadmin</dc:creator>
				<category><![CDATA[3D GameLab]]></category>
		<category><![CDATA[Quest-Based Learning]]></category>

		<guid isPermaLink="false">http://gogolabs.net/?p=629</guid>
		<description><![CDATA[Wow, it&#8217;s finally here&#8230;the official public launch of 3D GameLab!  We have a soft launch planned for the end of April, and go full steam into a Spring Teacher Camp, fully online, starting May 1st.  3D GameLab will open its doors by offering year-round professional development (teacher camps), and tool access, for an annual fee [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://lisadawley.files.wordpress.com/2013/03/spring-flyer.pdf"><img class="size-medium wp-image-1068 alignleft" style="margin-left: 7px; margin-right: 7px;" src="http://lisadawley.files.wordpress.com/2013/03/screen-shot-2013-03-07-at-10-11-06-pm.png?w=231" alt="Spring 2013 Teacher Camp" width="231" height="300" /></a>Wow, it&#8217;s finally here&#8230;the official public launch of <a href="http://3dgamelab.com">3D GameLab</a>!  We have a soft launch planned for the end of April, and go full steam into a <strong><a href="http://3dgamelab.org.shivtr.com/pages/teachercamp">Spring Teacher Camp</a>, fully online,</strong> starting May 1st.  3D GameLab will open its doors by offering year-round professional development (teacher camps), and tool access, for an annual fee of $245.  For those teachers who just want to use the software without attending camp, we&#8217;ll offer our basic accounts later this summer once we&#8217;ve accumulated additional funding to support everyone, so please sign up on our <a href="http://3dgamelab.org.shivtr.com//pages/teachercamp2">Waiting List</a>!</p>
<p>We&#8217;re welcoming back former guild officers, Mark Suter and Kae Novak, and super excited to be bringing on board Tracie Hightower and Bill Krebs.  Check out our quest strands for May and we hope to see you there!  All beta players are welcomed back from prior camps to enjoy another year in 3D GameLab on us.  It pays to play beta!  More to come, stay tuned&#8230;.</p>
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		<title>Teen GameLab Summer Camp &#8212; woot!</title>
		<link>http://gogolabs.net/teen-gamelab-summer-camp-woot/</link>
		<comments>http://gogolabs.net/teen-gamelab-summer-camp-woot/#comments</comments>
		<pubDate>Mon, 04 Mar 2013 11:14:19 +0000</pubDate>
		<dc:creator>gogolabsadmin</dc:creator>
				<category><![CDATA[3D GameLab]]></category>
		<category><![CDATA[Badges]]></category>
		<category><![CDATA[Game-Based Learning]]></category>
		<category><![CDATA[Quest-Based Learning]]></category>
		<category><![CDATA[Teen GameLab]]></category>

		<guid isPermaLink="false">http://gogolabs.net/?p=603</guid>
		<description><![CDATA[A sneak peak for the curious&#8230;yes, we are hosting a teen game design summer camp in August, fully online!  Play, design, build, test, and showcase your games.  Previous coding experience not necessary to participate, but game developers will find great information on storyboarding, rules, rewards, outcomes, audio, animation, adventure maps, interact with actual game designers [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://teengamelab.com"><img class=" wp-image-604 alignright" style="margin-left: 7px; margin-right: 7px;" title="Teen GameLab screenshot" src="http://gogolabs.net/wp-content/uploads/2013/03/Screen-Shot-2013-03-04-at-4.08.03-AM.png" alt="" width="463" height="256" /></a></p>
<p>A sneak peak for the curious&#8230;yes, we are hosting a teen game design summer camp in August, fully online!  Play, design, build, test, and showcase your games.  Previous coding experience not necessary to participate, but game developers will find great information on storyboarding, rules, rewards, outcomes, audio, animation, adventure maps, interact with actual game designers from software companies, and more!</p>
<p>Stay tuned to our new <a href="http://teengamelab.com">Teen GameLab</a> site for more information!</p>
<p>&nbsp;</p>
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		<title>3D GameLab highlighted in Digital Directions</title>
		<link>http://gogolabs.net/3d-gamelab-gets-shoutout-in-digital-directions/</link>
		<comments>http://gogolabs.net/3d-gamelab-gets-shoutout-in-digital-directions/#comments</comments>
		<pubDate>Sun, 10 Feb 2013 15:24:23 +0000</pubDate>
		<dc:creator>gogolabsadmin</dc:creator>
				<category><![CDATA[3D GameLab]]></category>
		<category><![CDATA[Game-Based Learning]]></category>
		<category><![CDATA[In the News]]></category>

		<guid isPermaLink="false">http://gogolabs.net/?p=521</guid>
		<description><![CDATA[Check out Online Courses Turn On Gaming written by Katie Ash in the latest edition of Education Week&#8217;s Digital Directions. 3D GameLab and guild officer Lucas Gillispie get a great shoutout for his Minecraft in Schools program.  Thanks Katie!]]></description>
			<content:encoded><![CDATA[<p><a href="http://dd.edweek.org/nxtbooks/epe/dd_2013winter/"><img class="alignleft size-medium wp-image-522" style="margin-left: 7px; margin-right: 7px;" title="Screen Shot 2013-02-10 at 8.20.40 AM" src="http://gogolabs.net/wp-content/uploads/2013/02/Screen-Shot-2013-02-10-at-8.20.40-AM-300x99.png" alt="" width="300" height="99" /></a>Check out <a href="http://dd.edweek.org/nxtbooks/epe/dd_2013winter/">Online Courses Turn On Gaming</a> written by Katie Ash in the latest edition of Education Week&#8217;s <a href="http://www.edweek.org/dd/">Digital Directions</a>.</p>
<p><a href="http://3dgamelab.com">3D GameLab</a> and guild officer Lucas Gillispie get a great shoutout for his Minecraft in Schools program.  Thanks Katie!</p>
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		<title>Shivtr, thanks for the shout-out!</title>
		<link>http://gogolabs.net/shivtr-thanks-for-the-shout-out/</link>
		<comments>http://gogolabs.net/shivtr-thanks-for-the-shout-out/#comments</comments>
		<pubDate>Fri, 08 Feb 2013 02:30:19 +0000</pubDate>
		<dc:creator>gogolabsadmin</dc:creator>
				<category><![CDATA[3D GameLab]]></category>
		<category><![CDATA[Game-Based Learning]]></category>
		<category><![CDATA[In the News]]></category>
		<category><![CDATA[Quest-Based Learning]]></category>

		<guid isPermaLink="false">http://gogolabs.net/?p=507</guid>
		<description><![CDATA[Reprinted from Shivtr: http://www.shivtr.com/blog/241-wow-in-school-a-hero-s-journey WoW in School: A Hero&#8217;s Journey Our first Spotlight Interview focuses on a rather special guild that we here at Shivtr are proud to host. Of course, many of us say that about our own clans and guilds; they are our family, friends and a part of our lives. But this one [...]]]></description>
			<content:encoded><![CDATA[<p>Reprinted from Shivtr: <a href="http://www.shivtr.com/blog/241-wow-in-school-a-hero-s-journey">http://www.shivtr.com/blog/241-wow-in-school-a-hero-s-journey</a></p>
<p><strong>WoW in School: A Hero&#8217;s Journey</strong></p>
<p>Our first Spotlight Interview focuses on a rather special guild that we here at Shivtr are proud to host. Of course, many of us say that about our own clans and guilds; they are our family, friends and a part of our lives. But this one also has the advantage of being an elective class in the Language Arts department of more than a few different school districts across the continent!</p>
<p><a href="http://thelegacyguild.shivtr.com/"><img src="http://s3.shivtr.com/shivtr_blog/spotlights/thelegacyguild.shivtr.com.png" alt="" /></a></p>
<div>The Legacy Guild - <a href="http://thelegacyguild.shivtr.com/">http://thelegacyguild.shivtr.com</a></div>
<p>&#8220;WoW in School: A Hero&#8217;s Journey&#8221; began in Pender County Schools in North Carolina as an after school program for at-risk kids. Lucas Gillispie, founder of the program, told us, &#8220;We wanted to help students who had attendance, social, or academic problems in school, giving them something they could &#8216;own.&#8217; So, we decided that a World of Warcraft-based program would be an ideal place to foster leadership, teamwork, and build reading and writing skills.&#8221; Not long after that, a colleague in New York, Peggy Sheehy, decided to start the program as well, which got the two schools playing together as a guild&#8211; The Legacy. What happened next? In Gillispie&#8217;s words, &#8220;The successes were astounding! We literally had students running to the media center at the close of the day eager to get started. Behaviors, social skills, attendance, and academic performance all showed improvement.&#8221;</p>
<p><em>&#8220;The sorts of interactions I witnessed: students taking roles of leadership, refining their communication skills, and their depth of understanding regarding the intricacies of these fantasy worlds astounded me.&#8221;</em></p>
<p>We asked Gillispie what his inspiration was to start such a bold project, and here&#8217;s what he had to tell us: &#8220;Before taking a district-level position in Instructional Technology, I taught high school Biology. The interactions between my MMO-playing students and I laid the initial groundwork. In fact, it was a student years ago who introduced me to EverQuest and I&#8217;ve been playing informally, outside of the classroom, with students ever since. The sorts of interactions I witnessed: students taking roles of leadership, refining their communication skills, and their depth of understanding regarding the intricacies of these fantasy worlds astounded me. What would it take to create this level of engagement in the classroom? How many other students, quietly sitting in the back of a lecture, under the radar, are leaders, organizers, and champions by night in the online world? These sorts of questions were the starting point.&#8221;</p>
<p>After that, the program took off by leaps and bounds! Gillispie said, &#8220;We launched in November of &#8217;09 and carried through to the close of school in May 2010. The principal was blown away by the things she saw in our first group, and so were we. She asked Craig Lawson (the classroom teacher with whom I worked on the project) and I what the program needed to go to the &#8216;next level.&#8217; We agreed. It needs to be a part of the regular school day. So, through grant funding we set out to create a year-long, standards-aligned language-arts-based curriculum and have been using that since.&#8221; Since then, the program has been adopted by ten different schools, not only in the United States, but also in Canada. They have also shifted from World of Warcraft into Guild Wars 2 and the curriculum was updated to accommodate both games.</p>
<p>The success of the program is documented on a couple of different websites, where you can even see a sample of the curriculum; <a href="http://wowinschool.pbworks.com/">wowinschool.pbworks.com</a> and <a href="http://nerdscience.com/">nerdscience.com</a>. These websites highlight the amazing possibilities this program has to change the way we think about teaching our children in this digital age. Gillispie told us, &#8220;There&#8217;s a great deal of talk about how to reform schools and how we need to change education. The real change is happening at the grass-roots, classroom level.&#8221;</p>
<p>But, you may ask, why us? Why did they make Shivtr a part of this amazing school program? As Gillispie tells us when he spoke about expanding into Guild Wars 2, &#8220;I&#8217;ve been working to update the online quests in <a href="http://3dgamelab.org/">3DGameLab</a> to be friendly to both games&#8230; [and] the beauty of the marriage between <a href="http://3dgamelab.org/">3DGameLab</a> and Shivtr is that we can easily update and expand upon our prior work.&#8221;</p>
<p><em>It works beautifully. We use the Journals for more reflective pieces. The Gallery is fantastic for hosting digital images captured or created by our Heroes. Students have also made good use of the chat and shout boxes, as these tools are great for fostering that &#8216;community/family&#8217; feel we&#8217;re wanting to emerge between schools in the project.</em></p>
<p>The Legacy Guild also utilizes the forums to their advantage for writing assignments, where they can review and respond to each other. Gillispie adds, &#8220;It works beautifully. We use the Journals for more reflective pieces. The Gallery is fantastic for hosting digital images captured or created by our Heroes. Students have also made good use of the chat and shout boxes, as these tools are great for fostering that &#8216;community/family&#8217; feel we&#8217;re wanting to emerge between schools in the project.&#8221; Almost all aspects of the learning quests are integrated into their Shivtr site and there is even talk of having the students write articles for the front page as well! Gillispie was also kind enough to add, &#8220;Your [Shivtr's] willingness to imagine the possibilities and come alongside us in this venture is invaluable. You guys &#8216;get it&#8217; and I really appreciate it.&#8221;</p>
<p>We are proud to be a part of such a growing success in schools where kids, teachers and parents alike can see the advantages of MMORPGs in our day to day lives. They continue to shape us, challenge us and become an integral part of our learning process&#8211; regardless of age or circumstance. Gillispie shared with us a bit of wisdom on this subject, saying, &#8220;Games, especially MMO&#8217;s, will come and go. There will always be a new one on the horizon. What lasts are the relationships you build with others. Foster those. As you invest in others, you&#8217;ll build valuable relationships that are as real, and even more so, than face-to-face ones.&#8221;</p>
<p>So here&#8217;s to our communities: May you grow, thrive and become more than just a group of players. Be inspired by the ideas that have come to fruition because of these games&#8211; and never stop learning!</p>
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		<title>Job Opening: Intern or Jr. Ruby Developer (filled)</title>
		<link>http://gogolabs.net/job-opening-intern-or-jr-ruby-developer/</link>
		<comments>http://gogolabs.net/job-opening-intern-or-jr-ruby-developer/#comments</comments>
		<pubDate>Thu, 07 Feb 2013 20:31:16 +0000</pubDate>
		<dc:creator>gogolabsadmin</dc:creator>
				<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://gogolabs.net/?p=493</guid>
		<description><![CDATA[GoGo Labs is a new learning technology start-up company in downtown Boise, and we&#8217;re looking for a part-time Intern or Junior Ruby Developer to work with our Senior Engineer on development of our core SaaS platform, 3D GameLab.  If you’re interested in working with a cutting-edge learning technology that is has the ability to change [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gogolabs.net/wp-content/uploads/2013/02/Screen-Shot-2013-02-07-at-1.23.05-PM.png"><img class="alignleft size-full wp-image-494" style="margin-left: 7px; margin-right: 7px;" title="Screen Shot 2013-02-07 at 1.23.05 PM" src="http://gogolabs.net/wp-content/uploads/2013/02/Screen-Shot-2013-02-07-at-1.23.05-PM.png" alt="" width="111" height="159" /></a>GoGo Labs is a new learning technology start-up company in downtown Boise, and we&#8217;re looking for a part-time Intern or Junior Ruby Developer to work with our Senior Engineer on development of our core SaaS platform, <em>3D GameLab</em>.  If you’re interested in working with a cutting-edge learning technology that is has the ability to change education, you’ve found the right place. Make a true difference in the lives of thousands!  Product improvements and contributions aren&#8217;t just welcomed and encouraged, but expected. Work 15-20 hours per week, flexible scheduling, telecommuting ok, opportunities for career growth and continued work on new projects. Pay range $20-25 per hour.<strong><strong></strong></strong></p>
<p>&nbsp;</p>
<p><strong>YOU&#8217;LL BE RESPONSIBLE FOR</strong></p>
<ul>
<li dir="ltr">Working closely with front-end developers and product managers on the enhancement and development of GoGo Labs products.</li>
<li dir="ltr">Actively contributing ideas for product improvements and solutions to technology challenges</li>
<li dir="ltr">Showing a passion for continued learning, staying abreast of new technology and trends</li>
<li dir="ltr">Delivering clean code supporting consistent user experience and product quality</li>
</ul>
<p><strong><strong>SKILLS AND REQUIREMENTS<br />
</strong></strong></p>
<ul>
<li dir="ltr">Ruby on Rails development skills</li>
<li dir="ltr">0-3 years of experience in web development and Rails</li>
<li dir="ltr">Experience with HTML &amp; CSS, modern JS frameworks (jQuery)</li>
<li dir="ltr">Familiarity with git</li>
<li dir="ltr">Passion for OOP and TDD/Unit testing</li>
<li dir="ltr">Experience working with a relational database (mysql, etc)</li>
<li dir="ltr">Excellent project management skills; in other words, be self-directed and capable of working effectively in a deadline-driven environment</li>
<li dir="ltr">Excellent communication and writing skills, and the ability to facilitate your own meetings as necessary</li>
<li dir="ltr">Eye for good design; positive and dependable</li>
<li dir="ltr">Bachelor&#8217;s Degree preferred, but not required</li>
<li dir="ltr">Experience with the Spree e-commerce platform, but not required</li>
</ul>
<p><strong id="internal-source-marker_0.0901448791846633">Send resume, github username, and cover letter to <a href="mailto:info@gogolabs.net">info@gogolabs.net</a>.  We need you!</strong></p>
<p><strong id="internal-source-marker_0.0901448791846633"><a href="http://gogolabs.net"><img class="alignleft  wp-image-496" title="GoGoLabs_tag" src="http://gogolabs.net/wp-content/uploads/2013/02/GoGoLabs_tag-300x167.png" alt="" width="240" height="134" /></a></strong></p>
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		<title>Job Opening:  Office Manager (position filled)</title>
		<link>http://gogolabs.net/job-opening-office-manager-part-time/</link>
		<comments>http://gogolabs.net/job-opening-office-manager-part-time/#comments</comments>
		<pubDate>Thu, 07 Feb 2013 03:30:56 +0000</pubDate>
		<dc:creator>gogolabsadmin</dc:creator>
				<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://gogolabs.net/?p=486</guid>
		<description><![CDATA[Office Manager Pro GoGo Labs is a new learning technology start-up company in downtown Boise, and we&#8217;re looking for a part-time professional office manager. The ideal candidate is comfortable with the rapidly evolving nature of a tech startups and has experience helping establish company systems and procedures, and pitch hitting where needed. Time commitment between [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Office Manager Pro</strong></p>
<p>GoGo Labs is a new learning technology start-up company in downtown Boise, and we&#8217;re looking for a part-time professional office manager. The ideal candidate is comfortable with the rapidly evolving nature of a tech startups and has experience helping establish company systems and procedures, and pitch hitting where needed. Time commitment between 15-20 hours per week with increasing available hours (or job splitting) very likely as we continue to grow.  The Office Manager reports to the CEO. Our CEO is a smart, but demanding person, who wants an office manager with raw intelligence, great organizational and project management skills, and a sense of humor.  Business savvy and a take-charge attitude are appreciated.  Proficiency with Excel, Google Apps (gmail, Drive, calendar, etc.), QuickBooks, and Insightly or other CRM preferred.  We work in a largely digital world and avoid paper (filing, printing, lots of little pieces of paper) as much as possible, you will help us understand how to get better at it.</p>
<p>Please email a resume, your desired hourly wage, and answer the following questions:</p>
<p>1) My greatest passion is ___________<br />
2) I’m interested in this job, because _________<br />
3) What was the last piece of software you learned to use?<br />
4) What did you do with it?<br />
5) The last website I visited before Facebook was ___________<br />
6) People at work tell me I’m _______________</p>
<p>BONUS POINTS: Find a picture of a cute puppy online. Send a link to the picture.<br />
EXTRA BONUS POINTS:  Send your LinkedIn profile with your resume.</p>
<p>Contact:  info@gogolabs.net</p>
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